First - It's not good I know City of Heroes exists again :)
Second - I heard about this a long time ago on the Joystick Required forums, went to look it up because of your article, and saw that it says it was updated a day ago...
I never played CoH myself (only game on this list that I didn't) but it's clearly got quite the dedicated player base! Must be a good reason :) Yes, I did find OpenGate, it looks like they've been busy migrating from OGRE 3D to Godot game engine - good decision. The project seems very far from playable though.
It is, and I didn't mean that negatively; just as a statement of fact. I mentioned this before, but a conservative assesment of the effort put into Jumpgate Classic is 5 developers for 5 years, i.e. 25 years of total effort. Using Godot and whatsnot, you can perhaps cut this significantly thanks to today's tools, but we're still talking years and years of development.
First - It's not good I know City of Heroes exists again :)
Second - I heard about this a long time ago on the Joystick Required forums, went to look it up because of your article, and saw that it says it was updated a day ago...
https://sourceforge.net/projects/opengate/
I never played CoH myself (only game on this list that I didn't) but it's clearly got quite the dedicated player base! Must be a good reason :) Yes, I did find OpenGate, it looks like they've been busy migrating from OGRE 3D to Godot game engine - good decision. The project seems very far from playable though.
Way more playable than the one I'm working on - and I thought it was evidence of a community willing to pursue what you discussed in the piece.
It is, and I didn't mean that negatively; just as a statement of fact. I mentioned this before, but a conservative assesment of the effort put into Jumpgate Classic is 5 developers for 5 years, i.e. 25 years of total effort. Using Godot and whatsnot, you can perhaps cut this significantly thanks to today's tools, but we're still talking years and years of development.